%Aigaion2 BibTeX export from Idiap Publications %Tuesday 03 December 2024 06:16:58 PM @TECHREPORT{Gasimov_Idiap-Com-02-2013, author = {Gasimov, Huseyn and Motlicek, Petr and Bourlard, Herv{\'{e}}}, keywords = {Keyword spotting detection, open-architecture distributed system}, projects = {Idiap, IM2}, month = {2}, title = {Who Wants To Be A Millionaire? (II)}, type = {Idiap-Com}, number = {Idiap-Com-02-2013}, year = {2013}, institution = {Idiap}, address = {Rue Marocni 19, Martigny, Switzerland}, crossref = {Gasimov_Idiap-Com-03-2012}, abstract = {The developed and implemented game exploiting state-of-the-art speech processing technologies is called “Who wants to be a millionaire?”. This game simulates well-known TV-based quiz game spread in many countries. This optional project, partially made at EPFL and Idiap, is a follow-up of the previous work done in the summer semester 2012. In this project, we improve capabilities of the speech control of the game which makes the game more comfortable and fun for players. Further, the game application was extended to support an open-architecture distributed system enabling to be played on different platforms.}, pdf = {https://publications.idiap.ch/attachments/reports/2013/Gasimov_Idiap-Com-02-2013.pdf} } crossreferenced publications: @TECHREPORT{Gasimov_Idiap-Com-03-2012, author = {Gasimov, Huseyn and Triastcyn, Aleksei and Motlicek, Petr and Bourlard, Herv{\'{e}}}, keywords = {Automatic Speech Recognition, gaming, real-time processing, text-to-speech synthesis}, projects = {Idiap}, month = {7}, title = {Who Wants To Be A Millionaire?}, type = {Idiap-Com}, number = {Idiap-Com-03-2012}, year = {2012}, institution = {Idiap}, address = {Rue Marconi 19}, abstract = {"Who Wants To Be A Millionaire?" Real-Time Game Controlled by Automatic Speech Recognition and Text-To-Speech Systems. Semester project, EPFL.}, pdf = {https://publications.idiap.ch/attachments/reports/2012/Gasimov_Idiap-Com-03-2012.pdf} }