Keywords:
- AI competencies
- AI Literacy
- AI skills
- Alcohol
- Alcohol Consumption
- alcohol use
- Ambiance
- App-based survey
- Archaeology
- Assessment reactivity
- attractiveness
- attrition
- audio-visual feature extraction
- behavior
- BERT
- Big-Five
- booktube
- Casual Drinking
- Characterizing small groups
- Citizen Sourcing
- classifiers
- clustering
- cohesion
- collective classification
- Computational linguistics
- computer algorithm
- computer vision
- Convolutional Neural Networks
- corpus
- Crowdsourcing
- Cultural heritage
- data collection
- Data Literacy
- deep learning
- depression detection
- developing country
- Differential Privacy
- digital biomarker
- Dimensionality reduction
- Distribution Shift
- diversity
- domain adaptation
- Drink size
- Drinking behaviours
- drinking context
- Eating Behavior
- Ecological momentary assessment
- Ecological momentary assessment (EMA)
- Emergent leadership
- Emerging power hierarchies
- Energy Expenditure Estimation
- Epigraphy
- explainability
- Facial & Body landmarks
- first impressions
- Flickr groups LDA
- Flickr PLSA topic-model communities
- Food Consumption
- food diaries
- foursquare
- generalization
- Generative Ai
- Generative AI Literacy
- Gestures
- Graph Convolutional Networks
- Graph Neural Networks
- Graph Representation Learning
- group interaction
- Group performance.
- health
- Heavy Drinking
- hieroglyph
- hirability
- Histogram of orientation
- Home Spaces
- HOOSC
- human mobility
- image retrieval
- impressions
- indexing
- information visualization
- Inter-pretable Models
- interaction
- Interview
- job interviews
- keyframe extraction
- language
- Language Production
- language style
- late-life depression
- Lausanne Data Collection Campaign
- LIWC
- location-based social networks
- loneliness
- Long-tail data distribution
- machine learning
- Maya civilization
- Maya culture
- Maya glyph
- maya glyphs
- meal
- meetings
- Mental Lexicon
- mHealth
- Mobile And Wearable Sensing
- Mobile Crowdsensing
- mobile crowdsourcing
- mobile mining
- mobile phone data
- mobile sensing
- mobile survey
- mobility models
- model adaptation
- mood
- motion capture
- multimodal cues
- Multimodal interaction
- Multimodal Sensing
- narcissism
- Natural conversation
- natural language porcessing
- neural networks
- Nightlife
- nonverbal be- havior
- Nonverbal behavior
- online video
- passive sensing
- perceived dominance
- performance
- Personality
- personality impressions
- Personality traits inference
- personalized service
- pervasive computing
- Physical Activity
- Picture annotation
- place extraction
- place labeling
- place visit
- prediction
- Prompt engineering
- psychological correlates
- Recruitment method
- reliability analysis
- Remote meetings
- Response burden
- review
- routines
- self-training
- sensing
- Sentiment Analysis
- shape classification
- Shape descriptor
- shape recognition
- Shape retrieval
- shot boundary detection
- sketch
- small group interactions
- Smartphone application
- smartphone data
- smartphone sensing
- Smartphones
- Snack and Meal
- social computing
- social context
- social media
- social networks
- social psychology
- Social video
- sparse autoencoder
- sparse coding
- spatial data
- spectral shot clustering
- Speech activity
- Standard drink
- stress
- support
- survey
- Task-competence
- telemonitoring
- Text classification
- thin slices
- transfer learning
- Ubiquitous Computing
- unsupervised methods
- urban awareness
- Urban Computing
- Urban Crowdsourcing
- usability
- user aggregated behavior
- user behavior
- user modeling
- user satisfaction
- user study
- verbal analysis
- Verbal content
- video
- Video annotation
- video resumes
- video structuring
- video-sharing
- Visual similarity
- vlog
- vlogging
- vlogs
- wearable sensing
- well being
- well-being
- young adults
- Youth
- youtube
- YouTubeYouTube
Publications of Daniel Gatica-Perez sorted by title
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Linking Objects in Videos by Importance Sampling, and , in: IEEE International Conference on Multimedia and Expo, 2002 |
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Linking Objects in Videos by Importance Sampling, and , Idiap-RR-20-2002 |
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Linking Speaking and Looking Behavior Patterns with Group Composition, Perception, and Performance, , , , and , in: Proceedings of the International Conference on Multimodal Interaction (ICMI), Santa Monica, USA, 2012 |
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Locally Private Graph Neural Networks, and , in: ACM Conference on Computer and Communications Security (CCS), 2021 |
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Looking at Cities in Mexico with Crowds, , and , in: Proceedings of the 2015 Annual Symposium on Computing for Development, London, United Kingdom, pages 127-135, ACM, 2015 |
[DOI] [URL] |
Looking South: Learning Urban Perception in Developing Cities, , and , in: ACM Transactions on Social Computing, 2018 |
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Loud and Trendy: Crowdsourcing Impressions of Social Ambiance in Popular Indoor Urban Places, and , in: Proceedings of the 23rd ACM International Conference on Multimedia, Brisbane, Australia, pages 211-220, ACM, 2015 |
[DOI] [URL] |
LP Residual Features for Robust, Privacy-Sensitive Speaker Diarization, , and , Idiap-RR-14-2011 |
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LP Residual Features for Robust, Privacy-Sensitive Speaker Diarization, , and , in: Interspeech, 2011 |
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M3BAT: Unsupervised Domain Adaptation for Multimodal Mobile Sensing with Multi-Branch Adversarial Training, , and , in: PACM on Interactive, Mobile, Wearable, and Ubiquitous Technologies (IMWUT), 8(2):46, 2024 |
[DOI] |
MAAYA: Multimedia Methods to Support Maya Epigraphic Analysis, , , , , , and , in: Arqueologia computacional: Nuevos enfoques para el analisis y la difusion del patrimonio cultural, INAH-RedTDPC, 2017 |
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Maya Codical Glyph Segmentation: A Crowdsourcing Approach, , and , Idiap-RR-01-2017 |
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Maya Codical Glyph Segmentation: A Crowdsourcing Approach, , and , in: IEEE Transactions on Multimedia, 20(3):711-725, 2018 |
[DOI] [URL] |
Meeting Data Collection Specifications, , and , Idiap-Com-10-2003 |
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Mi Casa es su Casa? Examining Airbnb Hospitality Exchange Practices in a Developing Economy, , , , , , and , in: ACM Transactions on Social Computing, 2(1), 2019 |
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Mining Crowdsourced First Impressions in Online Social Video, and , in: IEEE Transactions on Multimedia, 16(7), 2014 |
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Mining group nonverbal conversational patterns using probabilistic topic models, and , in: IEEE Transactions on Multimedia, 2010 |
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Mining Human Location-Routines Using a Multi-Level Approach to Topic Modeling, and , in: 2010 IEEE Second International Conference on Social Computing, SIN Symposium, Minneapolis, Minnesota, USA, 2010 |
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Mining Human Location-Routines using a Multi-Level Topic Model, and , Idiap-RR-28-2010 |
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Mining Large-Scale Smartphone Data for Personality Studies, , and , in: Personal and Ubiquitous Computing, 2012 |
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Modeling and Understanding Flickr Communities through Topic-based Analysis, and , Idiap-RR-19-2010 |
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Modeling and Understanding Flickr Communities through Topic-based Analysis, and , in: IEEE Transactions on Multimedia, 12(5), 2010 |
[DOI] |
Modeling dominance effects on nonverbal behaviors using granger causality, , , , , and , in: Proceedings of International Conference on Multimodal Interaction, ICMI 2012, Santa Monica, CA, 2012 |
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Modeling Dominance in Group Conversations using NonVerbal Activity Cues, , , and , in: IEEE Transactions on Audio, Speech and Language Processing, 2008 |
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Modeling Dyadic and Group Impressions with Inter-Modal and Inter-Person Features, , , and , in: ACM Transactions on Multimedia Computing, Communications, and Applications, 15(1), 2019 |
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Modeling Human Interaction in Meetings, , , , , , , and , in: Proceedings of International Conference on Acoustics, Speech and Signal Processing, 2003 |
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Modeling Human Interaction in Meetings, , , , , , , and , Idiap-RR-59-2002 |
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Modeling Individual and Group Actions in Meetings With Layered HMMs, , , , and , in: IEEE Transaction on Multimedia, June, 2006, 2004 |
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Modeling Individual and Group Actions in Meetings With Layered HMMs, , , , and , Idiap-RR-33-2004 |
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Modeling Individual and Group Actions in Meetings: a Two-Layer HMM Framework, , , , and , in: the Second IEEE Workshop on Event Mining: Detection and Recognition of Events in Video, In Association with CVPR, 2004 |
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Modeling Individual and Group Actions in Meetings: a Two-Layer HMM Framework, , , , and , Idiap-RR-09-2004 |
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Modeling Interactions from Email Communication, , and , in: Proc. IEEE International Conference on Multimedia & Expo (ICME,',','), 2006, 2006 |
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Modeling Interactions from Email Communication, , , and , Idiap-RR-51-2005 |
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Modeling interest in face-to-face conversations from multimodal nonverbal behavior, , in: In J.-P. Thiran, H. Bourlard, and F. Marques, (Eds.,',','), Multimodal Signal Processing, Academic Press, Academic Press, 2009 |
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Modeling Scenes with Local Descriptors and Latent Aspects, , , , , and , in: IEEE Int. Conf. on Computer Vision, 2005 |
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Modeling Scenes with Local Descriptors and Latent Aspects, , , , , and , Idiap-RR-79-2004 |
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Modeling semantic aspects for cross-media image indexing, and , in: IEEE Transactions on Pattern Analysis and Machine Intelligence, 2007 |
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