Keywords:
- AI competencies
- AI Literacy
- AI skills
- Alcohol
- Alcohol Consumption
- alcohol use
- Ambiance
- App-based survey
- Archaeology
- Assessment reactivity
- attractiveness
- attrition
- audio-visual feature extraction
- behavior
- BERT
- Big-Five
- booktube
- Casual Drinking
- Characterizing small groups
- Citizen Sourcing
- classifiers
- clustering
- cohesion
- collective classification
- Computational linguistics
- computer algorithm
- computer vision
- Convolutional Neural Networks
- corpus
- Crowdsourcing
- Cultural heritage
- data collection
- Data Literacy
- deep learning
- depression detection
- developing country
- Differential Privacy
- digital biomarker
- Dimensionality reduction
- Distribution Shift
- diversity
- domain adaptation
- Drink size
- Drinking behaviours
- drinking context
- Eating Behavior
- Ecological momentary assessment
- Ecological momentary assessment (EMA)
- Emergent leadership
- Emerging power hierarchies
- Energy Expenditure Estimation
- Epigraphy
- explainability
- Facial & Body landmarks
- first impressions
- Flickr groups LDA
- Flickr PLSA topic-model communities
- Food Consumption
- food diaries
- foursquare
- generalization
- Generative Ai
- Generative AI Literacy
- Gestures
- Graph Convolutional Networks
- Graph Neural Networks
- Graph Representation Learning
- group interaction
- Group performance.
- health
- Heavy Drinking
- hieroglyph
- hirability
- Histogram of orientation
- Home Spaces
- HOOSC
- human mobility
- image retrieval
- impressions
- indexing
- information visualization
- Inter-pretable Models
- interaction
- Interview
- job interviews
- keyframe extraction
- language
- Language Production
- language style
- late-life depression
- Lausanne Data Collection Campaign
- LIWC
- location-based social networks
- loneliness
- Long-tail data distribution
- machine learning
- Maya civilization
- Maya culture
- Maya glyph
- maya glyphs
- meal
- meetings
- Mental Lexicon
- mHealth
- Mobile And Wearable Sensing
- Mobile Crowdsensing
- mobile crowdsourcing
- mobile mining
- mobile phone data
- mobile sensing
- mobile survey
- mobility models
- model adaptation
- mood
- motion capture
- multimodal cues
- Multimodal interaction
- Multimodal Sensing
- narcissism
- Natural conversation
- natural language porcessing
- neural networks
- Nightlife
- nonverbal be- havior
- Nonverbal behavior
- online video
- passive sensing
- perceived dominance
- performance
- Personality
- personality impressions
- Personality traits inference
- personalized service
- pervasive computing
- Physical Activity
- Picture annotation
- place extraction
- place labeling
- place visit
- prediction
- Prompt engineering
- psychological correlates
- Recruitment method
- reliability analysis
- Remote meetings
- Response burden
- review
- routines
- self-training
- sensing
- Sentiment Analysis
- shape classification
- Shape descriptor
- shape recognition
- Shape retrieval
- shot boundary detection
- sketch
- small group interactions
- Smartphone application
- smartphone data
- smartphone sensing
- Smartphones
- Snack and Meal
- social computing
- social context
- social media
- social networks
- social psychology
- Social video
- sparse autoencoder
- sparse coding
- spatial data
- spectral shot clustering
- Speech activity
- Standard drink
- stress
- support
- survey
- Task-competence
- telemonitoring
- Text classification
- thin slices
- transfer learning
- Ubiquitous Computing
- unsupervised methods
- urban awareness
- Urban Computing
- Urban Crowdsourcing
- usability
- user aggregated behavior
- user behavior
- user modeling
- user satisfaction
- user study
- verbal analysis
- Verbal content
- video
- Video annotation
- video resumes
- video structuring
- video-sharing
- Visual similarity
- vlog
- vlogging
- vlogs
- wearable sensing
- well being
- well-being
- young adults
- Youth
- youtube
- YouTubeYouTube
Publications of Daniel Gatica-Perez sorted by title
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#Drink Or #Drunk: Multimodal Signals and Drinking Practices on Instagram, , and , in: Proceedings of the 13th EAI International Conference on Pervasive Computing Technologies for Healthcare, Trento, Italy, 2019 |
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#Healthy #Fondue #Dinner: Analysis and Inference of Food and Drink Consumption Patterns on Instagram, and , in: Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia, 2017 |
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2D Multi-Person Tracking: A Comparative Study in AMI Meetings, , , , , and , in: Classification of Events, Activities, and Relationships (CLEAR) 2006, 2006 |
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2D Multi-Person Tracking: A Comparative Study in AMI Meetings, , , , , and , Idiap-RR-37-2006 |
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A Hierarchical Keyframe User Interface for Browsing Video over the Internet, , , and , in: Proceedings of the 9th International Conference on Human-Computer Interaction (INTERACT-2003), IOS Press, 2003 |
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A Hierarchical Keyframe User Interface for Browsing Video over the Internet, , , and , Idiap-Com-02-2003 |
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A Mixed-State I-Particle Filter for Multi-Camera Speaker Tracking, , , and , in: IEEE Int. Conf. on Computer Vision Workshop on Multimedia Technologies for E-Learning and Collaboration (ICCV-WOMTEC), 2003 |
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A Mixed-State I-Particle Filter for Multi-Camera Speaker Tracking, , , and , Idiap-RR-25-2003 |
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A Multimodal Corpus for Studying Dominance in Small Group Conversations, , and , in: LREC workshop on Multimodal Corpora: Advances in Capturing, Coding and Analyzing Multimodality, Malta, May 2010, 2010 |
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A Nonverbal Behavior Approach to Identify Emergent Leaders in Small Groups, , , and , in: IEEE Transactions on Multimedia, 14(3-2):816-832, 2012 |
[DOI] |
A Probabilistic Approach to Mining Mobile Phone Data Sequences, and , in: Personal and Ubiquitous Computing, 2012 |
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A Probabilistic Kernel Method for Human Mobility Prediction with Smartphones, , , and , in: Pervasive and Mobile Computing, 2014 |
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A Semi-Automated System for Accurate Gaze Coding in Natural Dyadic Interactions, , , and , in: 15th ACM International Conference on Multimodal Interaction, Sydney, Australia, ACM, 2013 |
[DOI] |
A Sensor-Driven Visit Detection System in Older Adults’ Homes: Towards Digital Late-Life Depression Marker Extraction, , , , , , , , , , and , in: IEEE Journal of Biomedical And Health Informatics, 26(4):1560-1569, 2021 |
[DOI] [URL] |
A Systems Approach Towards Remote Health-Monitoring in Older Adults: Introducing a Zero-Interaction Digital Exhaust, , , , , , , , , , , , and , in: npj Digital Medicine, 5(Article 116), 2022 |
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A Tale of Two Interactions: Inferring Performance in Hospitality Encounters from Cross-Situation Social Sensing, , and , in: Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies, 2(129), 2018 |
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A Thousand Words in a Scene, , , and , in: IEEE Transactions on Pattern Analysis and Machine Intelligence, 2007 |
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A Thousand Words in a Scene, , , and , Idiap-RR-40-2005 |
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Algorithms for Video Structuring, , and , Idiap-Com-05-2002 |
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Alone or With Others? Understanding Eating Episodes of College Students with Mobile Sensing, , and , in: 19th International Conference on Mobile and Ubiquitous Multimedia, ACM, Essen, Germany, pages 162–166, Association for Computing Machinery, 2020 |
[DOI] [URL] |
Ambiance in Social Media Venues: Visual Cue Interpretation by Machines and Crowds, , and , in: IEEE CVPR Workshop on Visual Understanding of Subjective Attributes, 2018 |
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An Audio Visual Corpus for Emergent Leader Analysis, , and , in: Multimodal Corpora for Machine Learning: Taking Stock and Road mapping the Future, 2011 |
An Implicit Motion Likelihood for Tracking with Particle Filters, , and , in: British Machine Vision Conference (BMVC), Springer Verlag, 2003 |
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An Implicit Motion Likelihood for Tracking with Particle Filters, , and , Idiap-RR-15-2003 |
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Analysis of Group Conversations: Modeling Social Verticality, and , in: Computer Analysis of Human Behavior, pages 293-322, Springer London, 2011 |
Analysis of Small Groups, , and , in: Social Signal Processing, pages 349-367, Cambridge University Press. Editors J. Burgoon, N. Magnenat-Thalmann, M. Pantic, and A. Vinciarelli, 2017 |
[DOI] |
Analysis of the Big-Five personality traits in the Chatbot "UC - Paraguay", , , , and , in: CLEI electronic journal, 25(2), 2022 |
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Analyzing ancient Maya glyph collections with Contextual Shape Descriptors, , , and , in: International Journal of Computer Vision, 94(1):101-117, 2011 |
[DOI] |
Analyzing and Visualizing Ancient Maya Hieroglyphics Using Shape: from Computer Vision to Digital Humanities, , , and , in: Digital Scholarship in the Humanities, 32:179-194, 2017 |
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Analyzing Flickr Groups, and , Idiap-RR-03-2008 |
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Analyzing Flickr Groups, and , in: Proc. of the Intl. Conf. on Image and Video Retrieval, ACM, 2008 |
Analyzing Group Interactions in Conversations: a Review, , in: IEEE Int. Conf. on Multisensor Fusion and Integration for Intelligent Systems (MFI), 2006 |
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Analyzing Group Interactions in Conversations: a Review, , Idiap-RR-63-2006 |
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Ancient Maya Writings as High-Dimensional Data: a Visualization Approach, , , and , in: Digital Humanities (DH), Krakow, 2016 |
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Anomaly detection in elderly daily behavior in ambient sensing environments, , , and , in: Proceedings of the 7th Int. Workshop on Human Behavior Understanding, ACM Multimedia, 2016, Amsterdam, Netherlands, 2016 |
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Approximating the Mental Lexicon from Clinical Interviews as a Support Tool for Depression Detection, , , , and , Idiap-RR-19-2021 |
Approximating the Mental Lexicon from Clinical Interviews as a Support Tool for Depression Detection, , , , and , in: Proceedings of the 2021 International Conference on Multimodal Interaction, ACM, 2021 |
[DOI] |
Assessing a Shape Descriptor for Analysis of Mesoamerican Hieroglyphics: A View Towards Practice in Digital Humanities, , and , in: Digital Humanities Conference (DH), Krakow, 2016 |
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Assessing Scene Structuring in Consumer Videos, , , , and , in: Int. Conf. on Image and Video Retrieval (CIVR), 2004 |
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Assessing Scene Structuring in Consumer Videos, , , , and , Idiap-RR-11-2004 |
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