Keywords:
Publications of Gulcan Can sorted by journal and type
Publications of type Idiap-RR
2017
Maya Codical Glyph Segmentation: A Crowdsourcing Approach, , and , Idiap-RR-01-2017 |
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ACM Journal on Computing and Cultural Heritage (JOCCH)
How to Tell Ancient Signs Apart? Recognizing and Visualizing Maya Glyphs with CNNs, , and , in: ACM Journal on Computing and Cultural Heritage (JOCCH), 11(4):20, 2018 |
[DOI] |
Evaluating Shape Representations for Maya Glyph Classification, , and , in: ACM Journal on Computing and Cultural Heritage (JOCCH), 9(3), 2016 |
IEEE Transactions on Multimedia
Maya Codical Glyph Segmentation: A Crowdsourcing Approach, , and , in: IEEE Transactions on Multimedia, 20(3):711-725, 2018 |
[DOI] [URL] |
Signal processing magazine
Multimedia Analysis and Access of Ancient Maya Epigraphy, , , , , , , , and , in: Signal processing magazine, 2015 |
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Arqueologia computacional: Nuevos enfoques para el analisis y la difusion del patrimonio cultural (2017)
MAAYA: Multimedia Methods to Support Maya Epigraphic Analysis, , , , , , and , in: Arqueologia computacional: Nuevos enfoques para el analisis y la difusion del patrimonio cultural, INAH-RedTDPC, 2017 |
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IEEE CVPR Workshop on Visual Understanding of Subjective Attributes (2018)
Ambiance in Social Media Venues: Visual Cue Interpretation by Machines and Crowds, , and , in: IEEE CVPR Workshop on Visual Understanding of Subjective Attributes, 2018 |
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15th International Workshop on Content-Based Multimedia Indexing (2017)
Shape Representations for Maya Codical Glyphs: Knowledge-driven or Deep?, , and , in: 15th International Workshop on Content-Based Multimedia Indexing, 2017 |
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Digital Humanities (DH) (2016)
Ancient Maya Writings as High-Dimensional Data: a Visualization Approach, , , and , in: Digital Humanities (DH), Krakow, 2016 |
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Proc. ECCV Workshop on Computer Vision for Art Analysis (2016)
Transferring Neural Representations for Low-dimensional Indexing of Maya Hieroglyphic Art, , , , , , , , and , in: Proc. ECCV Workshop on Computer Vision for Art Analysis, Amsterdam, pages 842-855, Springer, 2016 |
[DOI] [URL] |
Proc. ACM Int. Workshop on Crowdsourcing for Multimedia (2014)
Is That a Jaguar? Segmenting Ancient Maya Glyphs via Crowdsourcing, , and , in: Proc. ACM Int. Workshop on Crowdsourcing for Multimedia, Orlando, pages 37-40, ACM New York, 2014 |
[DOI] |
Publications of type Phdthesis
2017
Visual Analysis of Maya Glyphs via Crowdsourcing and Deep Learning, , École Polytechnique Fédérale de Lausanne, 2017 |
[DOI] |