Keywords:
- Alcohol
- Alcohol Consumption
- Ambiance
- Casual Drinking
- Drink size
- Ecological momentary assessment
- Food Consumption
- foursquare
- Heavy Drinking
- Home Spaces
- Mobile Crowdsensing
- mobile crowdsourcing
- Nightlife
- Picture annotation
- Smartphone application
- social computing
- social media
- Standard drink
- Ubiquitous Computing
- Urban Computing
- Youth
Publications of Thanh-Trung Phan sorted by journal and type
Drug and Alcohol Review
Shooting shots: Estimating alcoholic drink sizes in real life using event-level reports and annotations of close-up pictures, , , and , in: Drug and Alcohol Review, 2020 |
[DOI] [URL] |
Int. Conf. on Mobile and Ubiquitous Multimedia
Health Talk: Understanding Practices of Popular Professional YouTubers, , , , and , in: Int. Conf. on Mobile and Ubiquitous Multimedia, 2022 |
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Journal and Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies (IMWUT '19)
Drinks & Crowds: Characterizing Alcohol Consumption through Crowdsensing and Social Media, , and , in: Journal and Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies (IMWUT '19), 2019 |
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Methods in Psychology, Special Issue on Innovations in Qualitative Research
Professional YouTubers’ health videos as research material: Formulating a multi-method design in health psychology, , , , and , in: Methods in Psychology, Special Issue on Innovations in Qualitative Research, 5, 2021 |
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Proc. ACM Hum.-Comput. Interact
My Own Private Nightlife: Understanding Youth Personal Spaces from Crowdsourced Video, , and , in: Proc. ACM Hum.-Comput. Interact, 3(189), 2019 |
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Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies (IMWUT)
Examining the Social Context of Alcohol Drinking in Young Adults with Smartphone Sensing, , , and , in: Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies (IMWUT), 5(3):26, 2021 |
[DOI] |
Proceedings of the 21st International Conference on Mobile and Ubiquitous Multimedia (2022)
Health Talk: Understanding Practices of Popular Professional YouTubers, , , , and , in: Proceedings of the 21st International Conference on Mobile and Ubiquitous Multimedia, 2022 |
Proc. Int. Conf. on Human-Computer Interaction (2021)
Trust indicators and explainable AI: A study on user perceptions, , , , , , and , in: Proc. Int. Conf. on Human-Computer Interaction, Bari, Italy, 2021 |
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Proceedings of the 1st International Workshop on Multimedia Computing for Urban Data (2021)
Zurich Like New: Analyzing Open Urban Multimodal Data, , and , in: Proceedings of the 1st International Workshop on Multimedia Computing for Urban Data, 2021 |
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Proc. Int. Conf. on Mobile and Ubiquitous Multimedia (2020)
Learning Urban Nightlife Routines from Mobile Data, , and , in: Proc. Int. Conf. on Mobile and Ubiquitous Multimedia, Essen, Germany, 2020 |
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Proceedings of the 14th EAI International Conference on Pervasive Computing Technologies for Healthcare (2020)
Understanding Heavy Drinking at Night through Smartphone Sensing and Active Human Engagement, , , and , in: Proceedings of the 14th EAI International Conference on Pervasive Computing Technologies for Healthcare, 2020 |
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Proceedings of the 13th EAI International Conference on Pervasive Computing Technologies for Healthcare (2019)
#Drink Or #Drunk: Multimodal Signals and Drinking Practices on Instagram, , and , in: Proceedings of the 13th EAI International Conference on Pervasive Computing Technologies for Healthcare, Trento, Italy, 2019 |
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Proc. ACM Workshop on Fairness, Accountability, and Transparency in Multimedia (FAT/MM) (2019)
Social Multimedia, Diversity, and Global South Cities: A Double Blind Side, , , and , in: Proc. ACM Workshop on Fairness, Accountability, and Transparency in Multimedia (FAT/MM), Nice, 2019 |
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Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia (2017)
#Healthy #Fondue #Dinner: Analysis and Inference of Food and Drink Consumption Patterns on Instagram, and , in: Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia, 2017 |
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Publications of type Phdthesis
2020