Keywords:
- AI competencies
- AI Literacy
- AI skills
- Alcohol
- Alcohol Consumption
- alcohol use
- Ambiance
- App-based survey
- Archaeology
- Assessment reactivity
- attractiveness
- attrition
- audio-visual feature extraction
- behavior
- BERT
- Big-Five
- booktube
- Casual Drinking
- Characterizing small groups
- Citizen Sourcing
- classifiers
- clustering
- cohesion
- collective classification
- Computational linguistics
- computer algorithm
- computer vision
- Convolutional Neural Networks
- corpus
- Crowdsourcing
- Cultural heritage
- data collection
- Data Literacy
- deep learning
- depression detection
- developing country
- Differential Privacy
- digital biomarker
- Dimensionality reduction
- Distribution Shift
- diversity
- domain adaptation
- Drink size
- Drinking behaviours
- drinking context
- Eating Behavior
- Ecological momentary assessment
- Ecological momentary assessment (EMA)
- Emergent leadership
- Emerging power hierarchies
- Energy Expenditure Estimation
- Epigraphy
- explainability
- Facial & Body landmarks
- first impressions
- Flickr groups LDA
- Flickr PLSA topic-model communities
- Food Consumption
- food diaries
- foursquare
- generalization
- Generative Ai
- Generative AI Literacy
- Gestures
- Graph Convolutional Networks
- Graph Neural Networks
- Graph Representation Learning
- group interaction
- Group performance.
- health
- Heavy Drinking
- hieroglyph
- hirability
- Histogram of orientation
- Home Spaces
- HOOSC
- human mobility
- image retrieval
- impressions
- indexing
- information visualization
- Inter-pretable Models
- interaction
- Interview
- job interviews
- keyframe extraction
- language
- Language Production
- language style
- late-life depression
- Lausanne Data Collection Campaign
- LIWC
- location-based social networks
- loneliness
- Long-tail data distribution
- machine learning
- Maya civilization
- Maya culture
- Maya glyph
- maya glyphs
- meal
- meetings
- Mental Lexicon
- mHealth
- Mobile And Wearable Sensing
- Mobile Crowdsensing
- mobile crowdsourcing
- mobile mining
- mobile phone data
- mobile sensing
- mobile survey
- mobility models
- model adaptation
- mood
- motion capture
- multimodal cues
- Multimodal interaction
- Multimodal Sensing
- narcissism
- Natural conversation
- natural language porcessing
- neural networks
- Nightlife
- nonverbal be- havior
- Nonverbal behavior
- online video
- passive sensing
- perceived dominance
- performance
- Personality
- personality impressions
- Personality traits inference
- personalized service
- pervasive computing
- Physical Activity
- Picture annotation
- place extraction
- place labeling
- place visit
- prediction
- Prompt engineering
- psychological correlates
- Recruitment method
- reliability analysis
- Remote meetings
- Response burden
- review
- routines
- self-training
- sensing
- Sentiment Analysis
- shape classification
- Shape descriptor
- shape recognition
- Shape retrieval
- shot boundary detection
- sketch
- small group interactions
- Smartphone application
- smartphone data
- smartphone sensing
- Smartphones
- Snack and Meal
- social computing
- social context
- social media
- social networks
- social psychology
- Social video
- sparse autoencoder
- sparse coding
- spatial data
- spectral shot clustering
- Speech activity
- Standard drink
- stress
- support
- survey
- Task-competence
- telemonitoring
- Text classification
- thin slices
- transfer learning
- Ubiquitous Computing
- unsupervised methods
- urban awareness
- Urban Computing
- Urban Crowdsourcing
- usability
- user aggregated behavior
- user behavior
- user modeling
- user satisfaction
- user study
- verbal analysis
- Verbal content
- video
- Video annotation
- video resumes
- video structuring
- video-sharing
- Visual similarity
- vlog
- vlogging
- vlogs
- wearable sensing
- well being
- well-being
- young adults
- Youth
- youtube
- YouTubeYouTube
Publications of Daniel Gatica-Perez sorted by first author
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Meeting Data Collection Specifications, , and , Idiap-Com-10-2003 |
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Towards Computer Understanding of Human Interactions, , , and , Idiap-RR-45-2003 |
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Automatic Analysis of Multimodal Group Actions in Meetings, , , , , and , in: IEEE Transactions on Pattern Analysis and Machine Intelligence (to appear), 2004 |
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Automatic Analysis of Multimodal Group Actions in Meetings, , , , , and , Idiap-RR-27-2003 |
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Speech Acquisition in Meetings with an Audio-Visual Sensor Array, , , , and , in: Pro. IEEE ICME, 2005 |
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Speech Acquisition in Meetings with an Audio-Visual Sensor Array, , , , and , Idiap-RR-03-2005 |
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On the Use of Information Retrieval Measures for Speech Recognition Evaluation, , , , , , and , Idiap-RR-73-2004 |
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Who Sees What? Examining Urban Impressions in Global South Cities, , , and , in: Human Perception of Visual Information: Psychological and Computational Perspectives, Springer, 2022 |
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Sensing Eating Events in Context: A Smartphone-Only Approach, , , , , and , in: IEEE Access, 10, 2022 |
[DOI] [URL] |
Generalization and Personalization of Mobile Sensing-Based Mood Inference Models: An Analysis of College Students in Eight Countries, , , , , , , , , , , , , , , , , , , , , , , , , , and , in: Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies (IMWUT), 6(4), 2022 |
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Smartphone Sensing for the Well-being of Young Adults: A Review, and , in: IEEE Access, 2021 |
[DOI] [URL] |
M3BAT: Unsupervised Domain Adaptation for Multimodal Mobile Sensing with Multi-Branch Adversarial Training, , and , in: PACM on Interactive, Mobile, Wearable, and Ubiquitous Technologies (IMWUT), 8(2):46, 2024 |
[DOI] |
Examining the Social Context of Alcohol Drinking in Young Adults with Smartphone Sensing, , , and , in: Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies (IMWUT), 5(3):26, 2021 |
[DOI] |
One More Bite? Inferring Food Consumption Level of College Students Using Smartphone Sensing and Self-Reports, , , , , , and , in: Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies (IMWUT), 5(1), 2021 |
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Protecting Mobile Food Diaries from Getting too Personal, , and , in: 19th International Conference on Mobile and Ubiquitous Multimedia, Essen, Germany, pages 212–222, Association for Computing Machinery, 2020 |
[DOI] [URL] |
Alone or With Others? Understanding Eating Episodes of College Students with Mobile Sensing, , and , in: 19th International Conference on Mobile and Ubiquitous Multimedia, ACM, Essen, Germany, pages 162–166, Association for Computing Machinery, 2020 |
[DOI] [URL] |
Modeling semantic aspects for cross-media image indexing, and , in: IEEE Transactions on Pattern Analysis and Machine Intelligence, 2007 |
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Modeling semantic aspects for cross-media image indexing, and , Idiap-RR-56-2005 |
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PLSA-based Image Auto-Annotation: Constraining the Latent Space, and , in: Proc. ACM Int. Conf. on Multimedia (ACM MM), 2004 |
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PLSA-based Image Auto-Annotation: Constraining the Latent Space, and , Idiap-RR-30-2004 |
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On Image Auto-Annotation with Latent Space Models, and , in: Proc. ACM Int. Conf. on Multimedia (ACM MM), 2003 |
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On Automatic Annotation of Images with Latent Space Models, and , Idiap-RR-31-2003 |
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Constructing visual models with a latent space approach, , , and , in: the Springer series of Lecture Notes in Computer Science, 2006 |
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Constructing visual models with a latent space approach, , , and , Idiap-RR-14-2005 |
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Contextual classification of image patches with latent aspect models, , , and , in: EURASIP Journal on Image and Video Processing, Special Issue on Patches in Vision, 2009 |
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Integrating co-occurrence and spatial contexts on patch-based scene segmentation, , , and , in: Beyond Patches Workshop, in conjunction with CVPR, 2006 |
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Integrating co-occurrence and spatial contexts on patch-based scene segmentation, , , and , Idiap-RR-30-2005 |
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Discovering Places of Interest in Everyday Life from Smartphone Data, , and , in: Multimedia Tools and Applications, 2012 |
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Discovering Human Places of Interest from Multimodal Mobile Phone Data, and , in: Proceedings of 9th International Conference on on Mobile and Ubiquitous Multimedia (MUM,',','), Limassol, Cyprus, 2010 |
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Dites-Moi: Wearable Feedback on Conversational Behavior, , , and , in: Proceedings of the 15th International Conference on Mobile and Ubiquitous Multimedia, 2016 |
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Examining Linguistic Content and Skill Impression Structure for Job Interview Analytics in Hospitality, and , in: Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia, 2017 |
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Understanding Applicants' Reactions to Asynchronous Video Interviews through Self-Reports and Nonverbal Cues, , , , , and , in: Proc. ACM Int. Conf. on Multimodal Interaction (ICMI), Utrecht, 2020 |
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Training on the Job: Behavioral Analysis of Job Interviews in Hospitality, , , , , and , in: Proceedings of the 18th ACM International Conference on Multimodal Interaction, pages 84-91, 2016 |
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Words Worth: Verbal Content and Hirability Impressions in YouTube Video Resumes, , and , in: Proceedings of the 9th Workshop on Computational Approaches to Subjectivity, Sentiment and Social Media Analysis, 2018 |
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A Tale of Two Interactions: Inferring Performance in Hospitality Encounters from Cross-Situation Social Sensing, , and , in: Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies, 2(129), 2018 |
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